Belen Rubio - "Building a virtual scenario for the Rehabilitation Gaming System"

Friday, 7 September, 2012 - 15:30 to 18:30

The rehabilitation Gaming System - RGS

RGS deploys a deficit oriented training approach. While training with RGS the patient is playing individualized games where movement execution is combined with the observation of correlated actions performed by a virtual body. The system optimizes the user's training by analyzing the qualitative and quantitative aspects of the user's performance. This warranties a detailed assessment of the deficits of the patient and their recovery dynamics.

You will find more information about RGS here